RESUME
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EXPERIENCE
(via remote
collaboration) |
- Improved existing (outsourced) animation; created additional - Overhauled and maintained animation list - Character / object modeling and texturing - Level lighting - Particle effects - Advise team on various issues concerning art pipeline and best practices - Character design |
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Lead Animator / Artist,
Ballyhoo Games
LLC |
- Graphic and animation assets for game prototypes. - Contributed to game design and writing. - Storyboarding and video editing - Capital investment and incorporation |
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Instructor
3D Training Academy |
- Trained students on the principles, technology, and techniques of traditional (2D) and 3D animation. - Streamlined instructional character rigs |
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Animator (freelance)
Turnstyle Studios LLC 2011 |
- Implemented animation assets for use in game prototype |
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Visual data specialist
Kirkland, WA |
- Implemented geographic data for use in Google Maps |
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Animator
Microsoft Game Studios Redmond, WA 2008-2009
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- Conceptualized, scheduled, and created avatar animation for Xbox Live Arcade - Created and maintained a master animation list in Excel - Reviewed Xbox 360 Avatars; suggested
rig improvements to streamline production and boost quality. |
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Animation Consultant
Wild Tangent |
- Reviewed outsourced animation; adjusted or reanimated as needed |
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Animator
Gas Powered Games |
- Contributed to development of animation pipeline - Character animation |
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EXPERIENCE, Pre-2007 Animation Scripter FASA Studio / Microsoft (through Aquent) |
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SKILLS & TECHNICAL EXPERIENCE
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PUBLISHED TITLES
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Chamber of Secrets (PC)
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