RESUME

For a full PDF copy with complete contact info and personal profile, please request one via the Contact page.

EXPERIENCE

Lead Animator / Art Generalist


Transolar Games
Oakhurst, CA

(via remote collaboration)
2015 – Present

- Improved existing (outsourced) animation; created additional
character / object animation

- Overhauled and maintained animation list

- Character / object modeling and texturing

- Level lighting

- Particle effects

- Advise team on various issues concerning art pipeline and best practices

- Character design

 

Lead Animator / Artist,
Co-founder / Partner

 

Ballyhoo Games LLC 
(Remote collaboration) 
2012 2015  

 - Graphic and animation assets for game prototypes.

 - Contributed to game design and writing.

 - Storyboarding and video editing

 - Capital investment and incorporation

 

Instructor

 

3D Training Academy
Seattle, WA
2
011

- Trained students on the principles, technology, and techniques of traditional (2D) and 3D animation.

- Streamlined instructional character rigs

 

Animator (freelance)

 

Turnstyle Studios LLC  
Seattle, WA  

2011  

- Implemented animation assets for use in game prototype

 

Visual data specialist

 

Google

Kirkland, WA
2010

- Implemented geographic data for use in Google Maps

 

Animator

 

Microsoft Game Studios  

Redmond, WA  

2008-2009  

 

- Conceptualized, scheduled, and created avatar animation for Xbox Live Arcade

- Created and maintained a master animation list in Excel

- Reviewed Xbox 360 Avatars; suggested rig improvements to streamline production and boost quality.
- Conducted informal Maya training and troubleshooting.

 

Animation Consultant

 

Wild Tangent
Redmond, WA
2008

- Reviewed outsourced animation; adjusted or reanimated as needed

 

Animator

 

Gas Powered  Games  
Redmond, WA 
2006-2007  

- Contributed to development of animation pipeline

- Character animation

 

EXPERIENCE, Pre-2007
 

Animation Scripter FASA Studio / Microsoft (through Aquent)
Animator iBase Games
Animator / Animation Lead Amaze Entertainment
Animator Cavedog Games/Humongous Entertainment
Animator Sierra

SKILLS & TECHNICAL EXPERIENCE

  • Strong communication and mentoring skills (in English, Portuguese, and Spanish)

  • Writing (published author, Weird Washington, Weird Oregon)

  • Open, collaborative spirit

  • Personal philosophy of exceeding expectations, going “above and beyond” in work assignments

 

  • Maya (some MEL scripting)

  • 3D Studio Max

  • Anime Studio Pro / MoHo

  • Unity 3D

  • Legacy 3D game engines: Gamebryo, Unreal

  • GameMaker Pro

  • Construct 2

  • Adobe Creative Cloud

  • Krita

  • Microsoft Office

  • Various proprietary tools

 

 

PUBLISHED TITLES

  • Hero U (PC)

  • Zombie Heat (iPad/iPhone)

  • Full House Poker (Xbox Live)

  • Uno Rush (Xbox Live)

  • Space Siege (PC)

  • Shadowrun (PC, Xbox 360)

  • A Series of Unfortunate Events (PC/PS2/Xbox/Gamecube)

  • Digimon Rumble Arena 2 (PS2/Xbox/Gamecube)

  • Digimon Racing (GBA)

  • Harry Potter and the

Chamber of Secrets (PC)

  • Azurik: Rise of Perathia (Xbox)

  • Magic School Bus edutainment series (PC)

  • King's Quest VIII (PC)

  • Leisure Suit Larry's Casino (PC)

  • Leisure Suit Larry: Love for Sail (PC)

  • Torin's Passage (PC)

  • Space Quest VI (PC)

  • King's Quest VII (PC)

 

 

 

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